Exodus: The Ultimate Guide for the Dedicated Sci-Fi Aficionado.

For a distinct breed of science-fiction enthusiast, the revelation of Exodus stood as the most significant news from a major gaming awards ceremony. Curiously, those very fans might not have grasped its full implications during the initial showcase.

Exodus, the debut title from a new studio staffed with veteran talent from a famous RPG developer, was first unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Ahead of this showcase, the studio's leadership detailed some of the authentic scientific theories that form the foundation for the game's universe: relativistic time effects, human augmentation, and galactic expansion. These are all appropriately complex ideas, which are particularly difficult to communicate in a brief, cinematic trailer.

“I would have preferred some of those fascinating and new ideas were highlighted in the trailer. All I saw was ‘stereotypical man in space,’” wrote one commenter. Another quipped, “All I got was ‘this is like a well-known space opera RPG at home.’” Feedback in online forums were equally divided.

The trailer's focus certainly makes sense from a business standpoint. When trying to capture attention during a hours-long barrage of game announcements, what is more marketable: Scientists contemplating the finer points of relativity? Or enormous robots exploding while additional war machines fire plasma from their faces? However, in choosing visual bombast, the developers failed to include the quieter concepts that make Exodus one of the more intriguing concept-driven games on the horizon. Let's explore further.


Evolved or Alien?

Does Exodus contain aliens? Perhaps. That's complicated. Consider that image near the beginning of the trailer, showing a bipedal figure with ashen skin and technological components integrated into their flesh. That was definitely an alien, correct? Ultimately hinges on your interpretation regarding one of the game's major philosophical questions: If you applied Ship of Theseus philosophy to the human DNA, is what remains still humanity?

“We want the Celestials... for a player that isn't invest significant amounts of time into studying the IP, to still grasp the core concept that they're evolved humans, recognize that they’re an foe you have to deal with... But also, at the end of the day, make sure it's enjoyable and that they're compelling and that they play well to fight against,” explained the studio's head.

Grasping how these non-human beings aren't strictly aliens requires wrestling with enormous expanses of both space and history. Time dilation — the scientific principle that time moves differently for faster-moving objects — is an key scientific basis of Exodus’ narrative setting. Here are the basics: Humanity leaves a dying Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those early arrivals radically altered their biology and assumed the “Celestial” title.

“There’s different levels of evolution. The people who arrived at the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as essentially backwards, inferior, not really worthy for the dominant positions of society,” stated the game's narrative director.

Exodus is set approximately 40,000 years in the future. Reflect on that timeframe — that's the equivalent of all of recorded human history repeated ten times over. Now contemplate what humans would become if they spent ten entire human histories mastering the boundaries of biotech. You would not possibly identify the result as human. You might very well believe you're observing an alien. The most vicious branch of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess talons and appendages and stand enormously tall. Others are covered in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a fleshy blob attached to a head.


Technology and Lore

Amidst the explosions, beam attacks, and war beasts, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, operates a metallic machine that radiates a purple glow. A spaceship accelerates into a portal and is gone at incredible speed. This all seems outside human comprehension, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of wonders that appear alien but are firmly grounded in mankind's own evolution.

Beyond the core development team, the Exodus lore is being expanded by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Bringing such legendary science-fiction writers into the world years before the game's release has permitted the studio to develop a rich fictional universe as a framework for the game.

“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all meshed... With someone of that caliber, you don't want to limit him. You want to give him room to explore,” the narrative director said of the collaboration.

One notable scene shows Jun appearing to manipulate the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, is controlled by brainwaves from Celestials or augmented enforcers — descendants of later human arrivals who were given certain technologies by the Celestials. Since Jun demonstrates this ability, questions are raised about his status.

“Jun's not specifically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, adding that the ability to use Celestial technology is a “central mechanic of the game.”

The immense scale of the Exodus setting — both in physical space and historical time — means there is plenty of room for multiple stories to exist, using the same core lore without causing overlap.


Tales of Time and Loss

Although Exodus has been in development for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials totally alien to her experience. An episode of a streaming show recounts a tragic story about a father chasing his daughter across star systems, with time dilation causing devastating effects on their family; by the time he finds her, she has aged decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abdicated by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must master his unusual powers to {find a solution|stop

Andrew Allen
Andrew Allen

A passionate writer and pop culture enthusiast with a knack for uncovering hidden gems in entertainment.